FArguments

Windows
MacOS
Linux

Inheritance Hierarchy

TSlateBaseNamedArgs

SEditorViewportToolBarButton::FArguments

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarButton.h

Include

#include "SEditorViewportToolBarButton.h"

Syntax

Constructors

Name Description

Public function

FArguments()

Functions

Name Description

Public function

WidgetArgsTy...

 

ButtonStyle

(
    const FButtonStyle* InArg
)

Style to use when this is a regular button type

Public function

WidgetArgsTy...

 

ButtonType

(
    EUserInterfaceActionType InArg
)

The button type to use

Public function

WidgetArgsTy...

 

CheckBoxStyle

(
    const FCheckBoxStyle* InArg
)

Style to use when this is a check box type

Public function

NamedSlotPro...

 

Content()

Any custom content to show in the button in place of other content

Public function

WidgetArgsTy...

 

Image

(
    const TAttribute< FName >& InAttri...
)

Style name of an image to use.

Public function

WidgetArgsTy...

 

IsChecked

(
    const TAttribute< bool >& InAttrib...
)

Checked state of the button

Public function

WidgetArgsTy...

 

OnClicked

(
    const FOnClicked& InDelegate
)

Called when the button is clicked

Operators

Name Description

Public function

FArguments &

 

operator[]

(
    const TSharedRef< SWidget > InChild
)

Typedefs

Name

Description

WidgetArgsType

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