| TSlateBaseNamedArgs
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarButton.h |
Include |
#include "SEditorViewportToolBarButton.h" |
struct FArguments : public TSlateBaseNamedArgs< SEditorViewportToolBarButton >
Name | Description | |
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|
FArguments() |
Name | Description | ||
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|
WidgetArgsTy... |
ButtonStyle ( |
Style to use when this is a regular button type |
|
WidgetArgsTy... |
ButtonType ( |
The button type to use |
|
WidgetArgsTy... |
CheckBoxStyle ( |
Style to use when this is a check box type |
|
NamedSlotPro... |
Content() |
Any custom content to show in the button in place of other content |
|
WidgetArgsTy... |
Image ( |
Style name of an image to use. |
|
WidgetArgsTy... |
IsChecked ( |
Checked state of the button |
|
WidgetArgsTy... |
OnClicked ( |
Called when the button is clicked |
Name | Description | ||
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|
operator[] ( |
Name |
Description |
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WidgetArgsType |