SGraphEditor::GetBoundsForNode

Get Bounds for the specified node, returns false on failure

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/GraphEditor.h

Include

#include "GraphEditor.h"

Syntax

virtual bool GetBoundsForNode
(
    const UEdGraphNode * InNode,
    class FSlateRect & Rect,
    float Padding
) const

Remarks

Get Bounds for the specified node, returns false on failure

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