Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SKeySelector.h |
Include |
#include "SKeySelector.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/SKeySelector.cpp |
bool GetChildrenMatchingSearch
(
const TArray< FString > & SearchTokens,
const TArray< FKeyTreeItem > & UnfilteredList,
TArray< FKeyTreeItem > & OutFilteredList
)
Helper to generate the filtered list of keys, based on the search string matching