| TSlateBaseNamedArgs
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SViewportToolBarComboMenu.h |
Include |
#include "SViewportToolBarComboMenu.h" |
struct FArguments : public TSlateBaseNamedArgs< SViewportToolBarComboMenu >
Name | Description | |
---|---|---|
|
FArguments() |
Name | Description | ||
---|---|---|---|
|
WidgetArgsTy... |
BlockLocation ( |
The button location |
|
WidgetArgsTy... |
Icon ( |
Icon shown on the toggle button |
|
WidgetArgsTy... |
IsChecked ( |
Sets the current checked state of the checkbox |
|
WidgetArgsTy... |
Label ( |
Label shown on the menu button |
|
WidgetArgsTy... |
MenuButtonToolTip ( |
ToolTip shown on the menu button |
|
WidgetArgsTy... |
MinDesiredButtonWidth ( |
The minimum desired width of the menu button contents |
|
WidgetArgsTy... |
OnCheckStateChanged ( |
Called upon state change with the value of the next state |
|
WidgetArgsTy... |
OnGetMenuContent ( |
Content for the drop down menu |
|
WidgetArgsTy... |
ParentToolBar ( |
We need to know about the toolbar we are in |
|
WidgetArgsTy... |
Style ( |
Overall style |
|
WidgetArgsTy... |
ToggleButtonToolTip ( |
ToolTip shown on the toggle button |
Name |
Description |
---|---|
WidgetArgsType |