Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Editor.cpp |
Sets GWorld to the passed in PlayWorld and sets a global flag indicating that we are playing in the Editor.
the original GWorld
Parameter |
Description |
---|---|
PlayInEditorWorld |
PlayWorld |