Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
Include |
#include "Settings/LevelEditorPlaySettings.h" |
enum ELaunchModeType
{
LaunchMode_OnDevice,
}
Name |
Description |
---|---|
LaunchMode_OnDevice |
Runs the map on a specified device. |