Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
Include |
#include "Settings/LevelEditorPlaySettings.h" |
enum EPlayModeLocations
{
PlayLocation_CurrentCameraLocation,
PlayLocation_DefaultPlayerStart,
}
Name |
Description |
---|---|
PlayLocation_CurrentCameraLocation |
Spawns the player at the current camera location. |
PlayLocation_DefaultPlayerStart |
Spawns the player from the default player start. |