EPlayModeLocations

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h

Include

#include "Settings/LevelEditorPlaySettings.h"

Syntax

enum EPlayModeLocations
{
    PlayLocation_CurrentCameraLocation,
    PlayLocation_DefaultPlayerStart,
}

Values

Name

Description

PlayLocation_CurrentCameraLocation

Spawns the player at the current camera location.

PlayLocation_DefaultPlayerStart

Spawns the player from the default player start.

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