EProjectPackagingBlueprintNativizationMethod

Enumerates the available methods for Blueprint nativization during project packaging.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Settings/ProjectPackagingSettings.h

Include

#include "Settings/ProjectPackagingSettings.h"

Syntax

enum EProjectPackagingBlueprintNativizationMethod
{
    Disabled,
    Inclusive,
    Exclusive,
}

Values

Name

Description

Disabled

Disable Blueprint nativization (default).

Inclusive

Enable nativization for all Blueprint assets.

Exclusive

Enable nativization for selected Blueprint assets only.

Remarks

Enumerates the available methods for Blueprint nativization during project packaging.

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