Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h |
Include |
#include "Settings/EditorProjectSettings.h" |
enum EUnitDisplay
{
None,
Metric,
Imperial,
Invalid,
}
Name |
Description |
---|---|
None |
|
Metric |
|
Imperial |
|
Invalid |
UENUM to define the specific set of allowable unit types