EUnitDisplay

UENUM to define the specific set of allowable unit types

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h

Include

#include "Settings/EditorProjectSettings.h"

Syntax

enum EUnitDisplay
{
    None,
    Metric,
    Imperial,
    Invalid,
}

Values

Name

Description

None

Metric

Imperial

Invalid

Remarks

UENUM to define the specific set of allowable unit types

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