FMode2DLayer

2D layer settings

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h

Include

#include "Settings/EditorProjectSettings.h"

Syntax

struct FMode2DLayer

Remarks

2D layer settings

Variables

Name Description

Public variable

float

 

Depth

The amount of depth to apply when snapping to surfaces

Public variable

FString

 

Name

Whether snapping to surfaces in the world is enabled

Constructors

Name Description

Public function

FMode2DLayer()

Public function

FMode2DLayer

(
    FString InName,
    float InDepth
)

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