Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h |
Include |
#include "Settings/EditorProjectSettings.h" |
struct FMode2DLayer
2D layer settings
Name | Description | ||
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float |
Depth |
The amount of depth to apply when snapping to surfaces |
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Name |
Whether snapping to surfaces in the world is enabled |
Name | Description | |
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|
FMode2DLayer() |
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FMode2DLayer ( |