Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h |
Include |
#include "Settings/LevelEditorPlayNetworkEmulationSettings.h" |
enum NetworkEmulationTarget
{
Server,
Client,
Any,
}
Name |
Description |
---|---|
Server |
|
Client |
|
Any |