SettingChangedEvent

Holds an event delegate that is executed when a setting has changed.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Settings/ClassViewerSettings.h

Include

#include "Settings/ClassViewerSettings.h"

Syntax

static FSettingChangedEvent SettingChangedEvent;

Remarks

Holds an event delegate that is executed when a setting has changed.

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