UContentBrowserSettings::SetDisplayL10NFolder
Sets whether we are allowed to display the L10N folder (contains localized assets) or not
Module
|
UnrealEd
|
Header
|
/Engine/Source/Editor/UnrealEd/Classes/Settings/ContentBrowserSettings.h
|
Include
|
#include "Settings/ContentBrowserSettings.h"
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void SetDisplayL10NFolder
(
bool bInDisplayL10NFolder
)
Sets whether we are allowed to display the L10N folder (contains localized assets) or not
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