UEditorSettings::IsScalabilityBenchmarkValid

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Settings/EditorSettings.h

Include

#include "Settings/EditorSettings.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Settings/EditorSettings.cpp

Syntax

bool IsScalabilityBenchmarkValid() const

Returns

true if the scalability benchmark is valid

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