Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Settings/EditorSettings.h |
Include |
#include "Settings/EditorSettings.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Settings/EditorSettings.cpp |
void LoadScalabilityBenchmark()
Load the engine scalability benchmark results. Performs a benchmark if not yet valid.