| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h |
Include |
#include "Settings/EditorProjectSettings.h" |
class ULevelEditor2DSettings : public UDeveloperSettings
Configure settings for the 2D Level Editor
Name | Description | ||
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bEnable2DWidget |
If enabled will allow 2D mode |
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bEnableSnapLayers |
If enabled will allow 2D mode |
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SnapAxis |
Snap axis |
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SnapLayers |
Snap layers that are displayed in the viewport toolbar |
Name | Description | |
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ULevelEditor2DSettings ( |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |