ULevelEditorViewportSettings::UsePercentageBasedScaling

Checks whether percentage based scaling should be used for view ports.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorViewportSettings.h

Include

#include "Settings/LevelEditorViewportSettings.h"

Syntax

bool UsePercentageBasedScaling() const

Remarks

Checks whether percentage based scaling should be used for view ports.

Returns

true if percentage based scaling is enabled, false otherwise.

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