IAssetEditorInstance::GetAssociatedTabManager

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Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Subsystems/AssetEditorSubsystem.h

Include

#include "Subsystems/AssetEditorSubsystem.h"

Syntax

TSharedPtr< class FTabManager > GetAssociatedTabManager()

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