FAssetEditorRequestOpenEvent

Called when an asset editor is requested to be opened

Windows
MacOS
Linux

Inheritance Hierarchy

TBaseMulticastDelegate_OneParam< void, UObject * >

UAssetEditorSubsystem::FAssetEditorRequestOpenEvent

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Subsystems/AssetEditorSubsystem.h

Include

#include "Subsystems/AssetEditorSubsystem.h"

Syntax

class FAssetEditorRequestOpenEvent : public TBaseMulticastDelegate_OneParam< void, UObject * >

Remarks

Called when an asset editor is requested to be opened

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