UAssetEditorSubsystem::OnAssetEditorRequestedOpen

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Subsystems/AssetEditorSubsystem.h

Include

#include "Subsystems/AssetEditorSubsystem.h"

Syntax

virtual FAssetEditorRequestOpenEvent & OnAssetEditorRequestedOpen()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss