TEditorViewportLayoutTwoPanes::SaveLayoutString

Saves viewport layout information between editor sessions

Windows
MacOS
Linux

Override Hierarchy

FEditorViewportLayout::SaveLayoutString()

TEditorViewportLayoutTwoPanes::SaveLayoutString()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportLayoutTwoPanes.h

Include

#include "EditorViewportLayoutTwoPanes.h"

Syntax

virtual void SaveLayoutString
(
    const FString & LayoutString
) const

Remarks

Saves viewport layout information between editor sessions

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