Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Tests/FbxAutomationCommon.h |
Include |
#include "Tests/FbxAutomationCommon.h" |
struct FFbxTestPlanExpectedResult
Container for detailing collision automated test data.
Name | Description | ||
---|---|---|---|
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TArray< double ... |
ExpectedPresetsDataDouble |
Expected preset data: double |
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TArray< float > |
ExpectedPresetsDataFloat |
Expected preset data: double |
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ExpectedPresetsDataInteger |
Expected preset data: integer |
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|
ExpectedPresetsDataString |
Expected preset data: string |
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|
TEnumAsByte< en... |
ExpectedPresetsType |
Expected preset type |
Name | Description | |
---|---|---|
|
FFbxTestPlanExpectedResult() |