Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAligner.h |
Include |
#include "TexAligner/TexAligner.h" |
class UTexAligner : public UObject
Name | Description | ||
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TEnumAsByte< en... |
DefTexAlign |
The default alignment this aligner represents. |
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Desc |
Description for the editor to display. |
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TAxis |
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float |
UTile |
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float |
VTile |
Name | Description | |
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UTexAligner ( |
Name | Description | ||
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |