UBlueprintThumbnailRenderer::BlueprintChanged

Notifies the thumbnail scene to refresh components for the specified blueprint

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/BlueprintThumbnailRenderer.h

Include

#include "ThumbnailRendering/BlueprintThumbnailRenderer.h"

Source

/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/BlueprintThumbnailRenderer.cpp

Syntax

void BlueprintChanged
(
    class UBlueprint * Blueprint
)

Remarks

Notifies the thumbnail scene to refresh components for the specified blueprint

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