UParticleSystemThumbnailRenderer

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ParticleSystemThumbnailRenderer.h

Include

#include "ThumbnailRendering/ParticleSystemThumbnailRenderer.h"

Syntax

class UParticleSystemThumbnailRenderer : public UTextureThumbnailRenderer

Variables

Name Description

Public variable

UTexture2D *...

 

NoImage

Public variable

UTexture2D *...

 

OutOfDate

Constructors

Name Description

Public function

UParticleSystemThumbnailRenderer

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UThumbnailRenderer

Name Description

Public function Virtual

void

 

Draw

(
    UObject* Object,
    int32 X,
    int32 Y,
    uint32 Width,
    uint32 Height,
    FRenderTarget* Viewport,
    FCanvas* Canvas,
    bool bAdditionalViewFamily
)

Draws a thumbnail for the object that was specified.

Public function Virtual Const

void

 

GetThumbnailSize

(
    UObject* Object,
    float Zoom,
    uint32& OutWidth,
    uint32& OutHeight
)

Begin UThumbnailRenderer Object.

Overridden from UObject

Name Description

Public function Virtual

void

 

BeginDestroy()

UObject implementation.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss