Instance

The singleton instance

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorManager.h

Include

#include "Toolkits/AssetEditorManager.h"

Syntax

static FAssetEditorManager * Instance = ((void *)0);

Remarks

The singleton instance

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