FAssetEditorToolkit::FGCEditingObjects::AddReferencedObjects

[FGCObject](API\Runtime\CoreUObject\UObject\FGCObject) interface

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h

Include

#include "Toolkits/AssetEditorToolkit.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp

Syntax

virtual void AddReferencedObjects
(
    FReferenceCollector & Collector
)

Remarks

FGCObject interface

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