FAssetEditorToolkit::GetDefaultTabIcon

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h

Include

#include "Toolkits/AssetEditorToolkit.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp

Syntax

virtual const FSlateBrush * GetDefaultTabIcon() const

Returns

a pointer to the brush to use for the tab icon

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