FAssetEditorToolkit::GetEditingObject

Returns the single object currently being edited.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h

Include

#include "Toolkits/AssetEditorToolkit.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp

Syntax

UObject * GetEditingObject() const

Remarks

Returns the single object currently being edited. Asserts if currently editing no object or multiple objects

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