FAssetEditorToolkit::PostRegenerateMenusAndToolbars

Called at the end of [RegenerateMenusAndToolbars()](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit\RegenerateMenusAndToolbars)

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Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h

Include

#include "Toolkits/AssetEditorToolkit.h"

Syntax

virtual void PostRegenerateMenusAndToolbars()

Remarks

Called at the end of RegenerateMenusAndToolbars()

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