FModeToolkit::GetToolkitName

Returns the localized name of this toolkit

Windows
MacOS
Linux

Override Hierarchy

IToolkit::GetToolkitName()

FModeToolkit::GetToolkitName()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h

Include

#include "Toolkits/BaseToolkit.h"

Syntax

virtual FText GetToolkitName() const

Remarks

Returns the localized name of this toolkit

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