FModeToolkit::OnToolStarted

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h

Include

#include "Toolkits/BaseToolkit.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Toolkits/BaseToolkit.cpp

Syntax

virtual void OnToolStarted
(
    UInteractiveToolManager * Manager,
    UInteractiveTool * Tool
)

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