| IToolkit::RegisterTabSpawners()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h |
Include |
#include "Toolkits/BaseToolkit.h" |
virtual void RegisterTabSpawners
(
const TSharedRef< FTabManager > & TabManager
)
Register tabs that this toolkit can spawn with the TabManager