FModeToolkit::RegisterTabSpawners

Register tabs that this toolkit can spawn with the TabManager

Windows
MacOS
Linux

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h

Include

#include "Toolkits/BaseToolkit.h"

Syntax

virtual void RegisterTabSpawners
(
    const TSharedRef< FTabManager > & TabManager
)

Remarks

Register tabs that this toolkit can spawn with the TabManager

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