Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h |
Include |
#include "Toolkits/SimpleAssetEditor.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Toolkits/SimpleAssetEditor.cpp |
static TSharedRef< FSimpleAssetEditor > CreateEditor
(
const EToolkitMode::Type Mode,
const TSharedPtr< IToolkitHost > & InitToolkitHost,
UObject * ObjectToEdit,
FGetDetailsViewObjects GetDetailsViewObjects
)