| IToolkit::RegisterTabSpawners()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h |
Include |
#include "Toolkits/SimpleAssetEditor.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Toolkits/SimpleAssetEditor.cpp |
virtual void RegisterTabSpawners
(
const TSharedRef< class FTabManager > & TabManager
)
IToolkit interface