SimpleEditorAppIdentifier

App Identifier.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h

Include

#include "Toolkits/SimpleAssetEditor.h"

Syntax

static const FName SimpleEditorAppIdentifier;

Remarks

App Identifier. Technically, all simple editors are the same app, despite editing a variety of assets.

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