IToolkit::IsHosted

Windows
MacOS
Linux

Override Hierarchy

IToolkit::IsHosted()

FBaseToolkit::IsHosted()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/IToolkit.h

Include

#include "Toolkits/IToolkit.h"

Syntax

bool IsHosted() const

Returns

Returns true if this toolkit is currently hosted. All toolkits are hosted except during a shutdown situation.

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