UEdMode::IsSelectionAllowed

Check to see if an actor can be selected in this mode - no side effects

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tools/UEdMode.h

Include

#include "Tools/UEdMode.h"

Syntax

virtual bool IsSelectionAllowed
(
    AActor * InActor,
    bool bInSelection
) const

Remarks

Check to see if an actor can be selected in this mode - no side effects

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