UEdMode::IsSelectionAllowed
Check to see if an actor can be selected in this mode - no side effects
Module
|
UnrealEd
|
Header
|
/Engine/Source/Editor/UnrealEd/Public/Tools/UEdMode.h
|
Include
|
#include "Tools/UEdMode.h"
|
virtual bool IsSelectionAllowed
(
AActor * InActor,
bool bInSelection
) const
Check to see if an actor can be selected in this mode - no side effects
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.