UBaseWidgetBlueprint::GetAllSourceWidgets

Returns collection of widgets that represent the 'source' (user edited) widgets for this blueprint - avoids calling virtual functions on instances and is therefore safe to use throughout compilation.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/BaseWidgetBlueprint.h

Include

#include "BaseWidgetBlueprint.h"

Source

/Engine/Source/Editor/UnrealEd/Private/BaseWidgetBlueprint.cpp

Syntax

TArray< const class UWidget * > GetAllSourceWidgets() const

Remarks

Returns collection of widgets that represent the 'source' (user edited) widgets for this blueprint - avoids calling virtual functions on instances and is therefore safe to use throughout compilation.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss