Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/CrashReporterSettings.h |
Include |
#include "CrashReporterSettings.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Settings/SettingsClasses.cpp |
UCrashReporterSettings
(
const FObjectInitializer & ObjectInitializer
)