Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h |
Include |
#include "EditorLevelUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorLevelUtils.cpp |
static bool RemoveInvalidLevelFromWorld
(
ULevelStreaming * InLevelStreaming
)
Removes the specified LevelStreaming from the world, and Refreshes. Used to Clean up references of missing levels.
true If a level was removed.