UEditorLevelUtils::RemoveInvalidLevelFromWorld

Removes the specified LevelStreaming from the world, and Refreshes.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h

Include

#include "EditorLevelUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorLevelUtils.cpp

Syntax

static bool RemoveInvalidLevelFromWorld
(
    ULevelStreaming * InLevelStreaming
)

Remarks

Removes the specified LevelStreaming from the world, and Refreshes. Used to Clean up references of missing levels.

Returns

true If a level was removed.

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