| UEdGraphNode::GetPinNameOverride()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/MaterialGraphNode_Knot.h |
Include |
#include "MaterialGraphNode_Knot.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Knot.cpp |
virtual FText GetPinNameOverride
(
const UEdGraphPin & Pin
) const
Gets the overridden name for the specified pin, if any