Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/PackageTools.h |
Include |
#include "PackageTools.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/PackageTools.cpp |
Find or create a package at the desired path If a package already exist but was made for another type of asset, this function will create another one with a modified unique name
Parameter |
Description |
---|---|
LongPackageName |
The package path in unreal asset path |
AssetClass |
The class of asset the package should be for. |