UVREditorInteractor::GetSlideDelta

Returns the slide delta for pushing and pulling objects.

Windows
MacOS
Linux

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h

Include

#include "VREditorInteractor.h"

Syntax

float GetSlideDelta() const

Remarks

Returns the slide delta for pushing and pulling objects. Needs to be implemented by derived classes (e.g. touchpad for vive controller or scrollweel for mouse )

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