| UViewportInteractor::GetTransformAndForwardVector()
|
Module |
|
Header |
/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h |
Include |
#include "VREditorInteractor.h" |
virtual bool GetTransformAndForwardVector
(
FTransform & OutHandTransform,
FVector & OutForwardVector
) const
Creates a hand transform and forward vector for a laser pointer for a given hand
True if we have motion controller data for this hand and could return a valid result
Parameter |
Description |
---|---|
HandIndex |
Index of the hand to use |
OutHandTransform |
The created hand transform |
OutForwardVector |
The forward vector of the hand |