UVREditorInteractor::IsCarrying

Tells us if thie interator is carrying a "carryable" actor, like a camera, which matches the interactor motions instead of using manipulators.

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References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h

Include

#include "VREditorInteractor.h"

Syntax

bool IsCarrying() const

Remarks

Tells us if thie interator is carrying a "carryable" actor, like a camera, which matches the interactor motions instead of using manipulators.

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