UVREditorInteractor::SetLaserVisibility

Sets the visibility on all curved laser segments

Windows
MacOS
Linux

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h

Include

#include "VREditorInteractor.h"

Syntax

void SetLaserVisibility
(
    const bool bVisible
)

Remarks

Sets the visibility on all curved laser segments

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