UVREditorInteractor::SetLaserVisuals

Sets the visuals of the LaserPointer

Windows
MacOS
Linux

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h

Include

#include "VREditorInteractor.h"

Syntax

void SetLaserVisuals
(
    const FLinearColor & NewColor,
    const float CrawlFade,
    const float CrawlSpeed
)

Remarks

Sets the visuals of the LaserPointer

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