UVREditorInteractor::TryOverrideControllerType

Temporary set what controller type this is for asymmetric control schemes.

Windows
MacOS
Linux

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h

Include

#include "VREditorInteractor.h"

Syntax

bool TryOverrideControllerType
(
    const EControllerType InControllerType
)

Remarks

Temporary set what controller type this is for asymmetric control schemes. You can't override the controller type when there's already an override. Remove the temporary controller type with EControllerType::Unknown

Returns

true if the controller type was changed

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