UVREditorMode::CreateMesh

Helper functions to create a static mesh

Windows
MacOS
Linux

References

Module

VREditor

Header

/Engine/Source/Editor/VREditor/Public/VREditorMode.h

Include

#include "VREditorMode.h"

Syntax

UStaticMeshComponent * CreateMesh
(
    AActor * OwningActor,
    const FString & MeshName,
    USceneComponent * AttachmentToComponent
)

Remarks

Helper functions to create a static mesh

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